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 Skyrim for PC

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PostSubject: Skyrim for PC   Fri Nov 11, 2011 1:04 pm

PCgamer.com wrote:
We got a review copy of Skyrim the day the game was officially finished, but it’s curiously buggy. Among a lot of minor problems such as issues reassigning controls, there’s glitchy character behaviour that can break quests, and AI flipouts that can turn a whole town against you. And the interface isn’t well adapted to PC: it sometimes ignores the position of your cursor in menus. There’s an update due as soon as the game’s out, but there’s a hell of a lot to patch here. Next time, maybe don’t commit to a specific release day just because it has a lot of elevens in it?
Trolololol, way to go Bethesda!

Aside from the PC bugs, however, the review was predictably, insanely positive. They state that a PC capable of running Oblivion at 50-60 fps will run Skyrim at 30-40 fps with maximum settings. Also, this:

PCgamer.com wrote:
The games we normally call open worlds – the locked off cities and level-restricted grinding grounds – don’t compare to this. While everyone else is faffing around with how to control and restrict the player, Bethesda just put a fucking country in a box. It’s the best open world game I’ve ever played, the most liberating RPG I’ve ever played, and one of my favourite places in this or any other world.
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